Drift

Welcome to the Drift.

  1. Out of Character

    Out of Character Forums

    1. All announcements and important information that everyone needs to know will periodically be posted here. All general site information can be found within the guidebook, whereas all new and updated information (including contests and events) will be posted here.

      • Threads: 2
      • Posts: 2
    2. Alongside the Guide Book, important site information will be located here. If you have any questions or concerns, please ask one of the staff members to elaborate.

      • Threads: 7
      • Posts: 26
    3. This is where all character biographies must be posted and reviewed by a staff member before they enter into the role-play. Users must follow the Biography Form and the guidelines laid out in the guidebook in order to have their characters accepted.

      • Threads: 16
      • Posts: 18
    4. Looking to advertise your site? This is the place to do it! Drift reserves the right to remove any advertisement for any reason without warning. All sites that advertise must have a guest friendly advertising section for us to link back in.

      • Threads: 12
      • Posts: 19
  2. Character Development

    Character Development Forums

    1. All official Factions and Groups must have a Group page posted in this forum. All information, statistics, and ranks must be maintained by the Leader and thread-creator. Staff are not responsible for maintaining or monitoring rank changes, updates, or plots.

      • Threads: 2
      • Posts: 3
    2. This is where all offspring requests and offspring adoption threads will take place. Please follow the mother and father form when applying for a roll. All offspring adoptions must be carried out solely at the discretion of the players of the parents.

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    3. Looking for a pre-made character? Can't hold onto one of your characters and want to find it a new home instead of killing them off? This is where to go! All adoptions must follow the site rules, and adopters are chosen by those that originally created the character.

      • Threads: 1
      • Posts: 1
    4. This is where all plotters and trackers will be located. You may place a thread for a single plot you are looking for, though please make sure to have it deleted by a staff member once you have found someone to plot with!

      • Threads: 1
      • Posts: 1
    1. Far in the southwest corner of Drift lies the lush and prosperous land of Aro'ax. The territory is full of trees and forests, and a wide lagoon holds fish and other sea creatures for the inhabitants to feed on nearly all year round. It is rare that it gets cold here, but when it does there may only be a light sprinkling of snow that does not stick to the ground for long. All in all this is a paradise, though when storms do hit, they hit the lagoon and the western coast hard.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    2. Plentiful forests grow here, covering every single inch of this territory. Small prey and even some herds call this place home, as well as some dangerous predators. Although they may occasionally wander into Idar and Aro'ax, this land is home to the tree dwelling killers, and though they keep themselves hidden and typically stay away from groups, a creature wandering alone may need to take precautions if they value their life.
      Claimed By: Pavorian
      Leader: Drayton

      • Threads: 3
      • Posts: 25
    3. Nestled up against the coast lies the medium sized territory of Idar. This land is filled with trees similar to it's neighboring territories, though along the coast lies a stretch of sandy and grassy beaches that are protected from the furious weather that hits the coast of Aro'ax. This land also hosts a peninsula and a small island inlet, though for all it's beauty and prosperity it is a land free for any to roam.
      Unclaimable

      • Threads: 1
      • Posts: 9
    4. Eros is a narrow stretch of land and islands that connects the southwest territories to the main continent of Drift. This land does get hit by the same tropical storms that Aro'ax dreads, and because it is somewhat lower and much more narrow than the other territories in the area, it is not uncommon for the pass to flood entirely and make it impossible to reach the opposite side of the territory during the rainy seasons.
      Unclaimable

      • Threads: 2
      • Posts: 15
    5. Nestled along the Western coast of Drift between Raivor, Eros, and Idaith, lies the plains, hills, and swamps of Daikr. This area frequently gets hit by rains and storms from the western seas, and shares a small stretch of islands to the north with Raivor that are frequently flooded during the wet season. Beware of trespassing, as Daikr does touch the southern portion of Idaith where passage is more than possible into claimed lands.
      Unclaimable

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    6. The northernmost part of the mainland is partially nestled in the northern mountains of Idaith. However, the peaks and pass here do not belong to the lands below. They are unclaimable and free for anyone to move through, however this land does frequently see heavy snow during the winter months and can be quite dangerous for those that do not know what they are doing in their travels. The rest of the territory is scattered with trees and tundra, and shares the small coastal islands to the west with Daikr.
      Unclaimable

      • Threads: 1
      • Posts: 7
    1. Possibly the most protected territory throughout the continent, Idaith is surrounded by a large mountain range on three sides. The territory boasts forests and hills and lakes, as well as the southern plains and beaches. The small island to the south, however, does belong to the land of Daikr, so creatures that wander that far are warned to beware of rogues and unsavory characters.
      Claimed By: None
      Leader: None
      Location of the Physical Crystal

      • Threads: 1
      • Posts: 17
    2. Tucked against the western portion of the Idaith Mountains, Nairre is for all intents and purposes what many would call a 'rain shadow'. The majority of the land is a desert, with creatures that thrive in the heat making their homes there. The northern and eastern borders do boast a bit more plains and wetter climates, but during the summer season the majority of the territory is arid and dry.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    3. Arak is possibly one of the more prosperous territories outside of Idaith on the main continent. The lands here are covered in grasses, hills, and forests, making it the ideal place for herds to call home. The northern coast does frequently see cold weather and snow during the winter seasons, and though the southern edge that borders Idaith does not frequently see rainfall, the land is still plentiful and rich throughout most of the territory.
      Unclaimable

      • Threads: 1
      • Posts: 6
    4. Perhaps one of the smaller territories of Drift, Kry'im is also one of the most rich and sought after lands. The territory is tucked between the deserts of Nairre and the southern gulf, with a wide river protecting it from the north and the unclaimable lands of Tai'ako. A large lake fills the center of the territory, providing food and nourishment to both the creatures and the land, and the sparse forests throughout the rest of the territory protect from the sun and weather during storms and the rare snowfalls that the area sees in the winter.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    5. Similarly to Arak, Tai'ako is a plentiful and unclaimable land. This area is covered in forests and hills, as well as grassy plains and a few swamps near the edge of the river that borders Kry'im. This land provides a wide passage to the East, though the hills at the southeastern border do lead to the claimable territories of Veyr and Alar, so wanderers are warned to be wary of faction borders!
      Unclaimable

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    6. Far on the opposite end of the sourthern gulf lies the solitary island of Vaess. Thanks to the protected nature of the gulf there are rarely high waves or storms in the waters, but the length of the swim alone could kill many creatures, not to mention the dangers that lie within the gulf as well. The island itself, however, is plentiful and boasts forests, plains, and beaches that are protected by the gulf that surrounds it.
      Claimed By: None
      Leader: None
      Location of the Kinetic Crystal

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    1. This narrow stretch of land boarders the eastern coast of the Southern Gulf of Drift. It shares the river border with the lands of Kry'im, as well as the edge of the unclaimable territory of Tai'ako. The lands are warm throughout the year and covered mostly in rich plains and trees here and there. The southernmost tip, however, does begin to see more desert like qualities, and the island off the southern coast sports a surprisingly beautiful reef.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    2. Tucked within the center of the Eastern Territories, Veyr is home to both plains and deserts and borders the watering hole that separates the three territories of the eastern coast. The northern and western borders host hills and lush plains, though as one moves further southeast the lands being to dry out and become more and more barren.
      Claimed By: Assyr
      Leader: Khazza & Vox

      • Threads: 2
      • Posts: 2
    3. Located at the southernmost tip of the Eastern Peninsula, Zokor is a combination of a swamp and a desert. The lands are more prosperous during the rainy and winter seasons, and are almost completely dry and desert like during the summer months. Their main saving grace is not only the coast, but also the river that runs north along the border of Raeth, providing the lands it touches with nourishment as well as food and drinkable water.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    4. South of the Eastern Watering Hole lies the land of Raeth, an almost peninsula shaped stretch of land that boasts plains and desert, as well as sandy beaches along the eastern coast. The lands that border the river near Zokor are typically plentiful and rich, though the peninsula itself and the small island that borders Kair are barren and rarely see more than dry grasses, cracked earth, and sand.
      Claimed By: None
      Leader: None

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    5. The southern borders of the land are covered in hills and forests, providing ideal security and food for herds and small creatures. The northern border of the territory sees snow in the winter months, and on very rare occasions the islands that it shares with Treakr may partially freeze and provide a somewhat safe passage to the north. This passage, however, can be dangerous as well, for during the melt the ice and snow connecting the islands breaks away and those who fall beneath them to the waters do not typically find themselves back on dry land ever again.
      Unclaimable

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    6. Not much is known about the lands of Treakr, except for the legends and myths told to the young of Drift. The land is full of trees and mountains, and during the winter months can be nearly completely frozen over. It is told that deadly and fierce monsters call this place home, and it is not uncommon for wanderers that travel here to never find their way home.
      Unclaimable
      Location of the Psychic Crystal

      • Threads: 1
      • Posts: 1
    1. Going away for a while? Please post an absence so that we all know when you are leaving and when you will be back!

      • Threads: 0
      • Posts: 0

      Last Post:

      Never
    2. Members may post their graphics and the like here. All graphics MUST be pg 13 or lower. No mature material may be posted here!

      • Threads: 4
      • Posts: 4
    1. This will be used for both showing smaller partners and application for partnership

      • Threads: 1
      • Posts: 1

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