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Coming Soon AAA

Season

Summer

The sun is shining and the air is warm almost all over Drift. Treakr to the north is dropping in temperature in preparation for the winter freeze, while the forested jungle territories to the south remain hot and uncomfortable. The central territories are seeing the dry season slowly coming to an end, though the rainy season is still at a bit of a distance and prey have wandered off to the more fruitful territories for the foreseeable future.

Coming Soon CCC

Forum: Central

Sub-Forums Threads / Posts  Last Post

  1. Idaith

    (2 Viewing)

    Possibly the most protected territory throughout the continent, Idaith is surrounded by a large mountain range on three sides. The territory boasts forests and hills and lakes, as well as the southern plains and beaches. The small island to the south, however, does belong to the land of Daikr, so creatures that wander that far are warned to beware of rogues and unsavory characters.
    Claimed By: The Noctua Empire
    Leader: Cronus & Myrina Noctua
    Location of the Physical Crystal

    • Threads: 2
    • Posts: 26

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  2. Tucked against the western portion of the Idaith Mountains, Nairre is for all intents and purposes what many would call a 'rain shadow'. The majority of the land is a desert, with creatures that thrive in the heat making their homes there. The northern and eastern borders do boast a bit more plains and wetter climates, but during the summer season the majority of the territory is arid and dry.
    Claimed By: None
    Leader: None

    • Threads: 0
    • Posts: 0

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    Never

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  3. Arak is possibly one of the more prosperous territories outside of Idaith on the main continent. The lands here are covered in grasses, hills, and forests, making it the ideal place for herds to call home. The northern coast does frequently see cold weather and snow during the winter seasons, and though the southern edge that borders Idaith does not frequently see rainfall, the land is still plentiful and rich throughout most of the territory.
    Unclaimable

    • Threads: 2
    • Posts: 7

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  4. Perhaps one of the smaller territories of Drift, Kry'im is also one of the most rich and sought after lands. The territory is tucked between the deserts of Nairre and the southern gulf, with a wide river protecting it from the north and the unclaimable lands of Tai'ako. A large lake fills the center of the territory, providing food and nourishment to both the creatures and the land, and the sparse forests throughout the rest of the territory protect from the sun and weather during storms and the rare snowfalls that the area sees in the winter.
    Claimed By: None
    Leader: None

    • Threads: 0
    • Posts: 0

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    Never

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  5. Tai'ako

    (1 Viewing)

    Similarly to Arak, Tai'ako is a plentiful and unclaimable land. This area is covered in forests and hills, as well as grassy plains and a few swamps near the edge of the river that borders Kry'im. This land provides a wide passage to the East, though the hills at the southeastern border do lead to the claimable territories of Veyr and Alar, so wanderers are warned to be wary of faction borders!
    Unclaimable

    • Threads: 1
    • Posts: 1

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  6. Far on the opposite end of the sourthern gulf lies the solitary island of Vaess. Thanks to the protected nature of the gulf there are rarely high waves or storms in the waters, but the length of the swim alone could kill many creatures, not to mention the dangers that lie within the gulf as well. The island itself, however, is plentiful and boasts forests, plains, and beaches that are protected by the gulf that surrounds it.
    Claimed By: None
    Leader: None
    Location of the Kinetic Crystal

    • Threads: 1
    • Posts: 5

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